iimtt-api/src/routes/api/getGameData.js

148 lines
6.1 KiB
JavaScript

require("dotenv").config();
const express = require("express");
const mariadb = require("mariadb");
const router = express.Router();
// Create MariaDB connection pool
const pool = mariadb.createPool({
host: process.env.MARIA_HOST,
user: process.env.MARIA_USER,
password: process.env.MARIA_PASS,
database: process.env.MARIA_DBNM,
connectionLimit: 5
});
const getGameData = async (req, res) => {
let conn;
let items = 'ws2gamelink';
try {
const { wsname } = req.query;
if (!items || !wsname) {
return res.status(400).json({ error: "Missing items or wsname parameter" });
}
console.log("Fetching game data from table:", items);
conn = await pool.getConnection();
// Fetching the first dataset
const ws2gamelinkQuery = `SELECT * FROM \`${items}\` WHERE wsname = ?`;
const rows = await conn.query(ws2gamelinkQuery, [wsname]);
if (!rows.length) {
return res.status(404).json({ error: "No data found" });
}
let gamelinkArray = rows[0].gamelink;
// Ensure gamelinkArray is an array
if (typeof gamelinkArray === "string") {
gamelinkArray = [gamelinkArray]; // Convert to array if it's a string
}
if (!Array.isArray(gamelinkArray)) {
return res.status(500).json({ error: "Invalid gamelink data format" });
}
const gameDataResults = [];
for (const link of gamelinkArray) {
const gameLinkParts = link.split('/');
let gameNameFromUrl = '';
let gameIdData = '';
let gameTableName = '';
let gameVersion = '';
if (gameLinkParts.length === 5) {
gameNameFromUrl = gameLinkParts[3];
gameIdData = gameLinkParts[4].split('=')[1]; // Extracting ID
} else if (gameLinkParts.length === 6) {
gameNameFromUrl = gameLinkParts[3];
gameVersion = gameLinkParts[4];
gameIdData = gameLinkParts[5].split('=')[1]; // Extracting ID
}
if (gameNameFromUrl === 'drawing' && gameVersion === 'v2') {
gameTableName = 'game_drawing_v2';
} else if (gameNameFromUrl === 'drawing' && gameVersion === 'v3') {
gameTableName = 'game_drawing_v3';
} else if (gameNameFromUrl === 'drawing' && gameVersion === 'drawing_writo') {
gameTableName = 'drawing_writo';
} else if (gameNameFromUrl === 'drawing' && gameVersion === 'drawing_phonics') {
gameTableName = 'drawing_phonics';
} else if (gameNameFromUrl === 'drawing') {
gameTableName = 'game_drawing'; // General case, only if no version is specified
} else if (gameNameFromUrl === 'drag' && gameVersion === 'v2') {
gameTableName = 'game_drag_v2';
} else if (gameNameFromUrl === 'drag' && gameVersion === 'v4') {
gameTableName = 'game_drag_v4';
} else if (gameNameFromUrl === 'drag' && gameVersion === 'dragdrop_phonics') {
gameTableName = 'drag_drop_phonics';
} else if (gameNameFromUrl === 'drag' && gameVersion === 'match_phonics') {
gameTableName = 'drag_phonics';
} else if (gameNameFromUrl === 'drag') {
gameTableName = 'game_drag'; // General case for "drag"
} else if (gameNameFromUrl === 'tick' && gameVersion === 'tick_phonics_v1') {
gameTableName = 'tick_phonics_option_6';
} else if (gameNameFromUrl === 'tick' && gameVersion === 'tick_phonics_v2') {
gameTableName = 'tick_phonics_option_9';
} else if (gameNameFromUrl === 'tick' && gameVersion === 'tick_phonics_v3') {
gameTableName = 'game_tick_v3_phonics';
} else if (gameNameFromUrl === 'tick' && gameVersion === 'v1') {
gameTableName = 'game_tick_variant1';
} else if (gameNameFromUrl === 'tick' && gameVersion === 'v2') {
gameTableName = 'game_tick_variant2';
} else if (gameNameFromUrl === 'tick' && gameVersion === 'v3') {
gameTableName = 'game_tick_varient3';
} else if (gameNameFromUrl === 'cross' && gameVersion === 'cross_phonics_v1') {
gameTableName = 'cross_phonics_option_6';
} else if (gameNameFromUrl === 'cross' && gameVersion === 'cross_phonics_v2') {
gameTableName = 'cross_phonics_option_9';
} else if (gameNameFromUrl === 'cross' && gameVersion === 'v1') {
gameTableName = 'game_cross_varient1';
} else if (gameNameFromUrl === 'cross' && gameVersion === 'v2') {
gameTableName = 'game_cross_varient2';
} else if (gameNameFromUrl === 'cross' && gameVersion === 'v3') {
gameTableName = 'game_cross_varient3';
}
// else if (gameNameFromUrl === 'cross' && gameVersion === 'v2') {
// gameTableName = 'game_cross_varient2';
// }
// console.log('Game Info:', { gameTableName, gameVersion, gameIdData });
if (gameTableName && gameIdData) {
let gameConn;
try {
gameConn = await pool.getConnection();
const gameDataQuery = `SELECT * FROM \`${gameTableName}\` WHERE id = ?`;
const gameDataRows = await gameConn.query(gameDataQuery, [gameIdData]);
gameDataResults.push({ link, data: gameDataRows });
} catch (gameError) {
console.error("Error fetching game data:", gameError);
} finally {
if (gameConn) gameConn.release();
}
}
}
res.json({ wsData: rows, gameData: gameDataResults });
} catch (err) {
console.error("Database error:", err);
res.status(500).json({ error: "Database error" });
} finally {
if (conn) conn.release();
}
};
module.exports = getGameData;