iimtt-api/src/routes/api/saveGameScore2.js

50 lines
1.4 KiB
JavaScript

const AWS = require("aws-sdk");
const Game = require("../../models/gameModel");
const s3 = new AWS.S3({
accessKeyId: process.env.AWS_ACCESS_KEY_ID,
secretAccessKey: process.env.AWS_SECRET_ACCESS_KEY,
region: process.env.AWS_REGION,
});
const saveGameScore2 = async (req, res) => {
const { userId, gameName, gameID, gameTime, score, gameStar, screenShot } = req.body;
try {
if (!gameName || !userId || !gameID) {
return res.status(400).json({ error: "Missing required fields" });
}
const newGame = new Game({
gameName,
userId,
gameID,
gameTime,
score,
gameStar,
});
const result = await newGame.save();
if (screenShot) {
let base64Image = screenShot.split(";base64,").pop();
const buffer = Buffer.from(base64Image, 'base64');
// const buffer = Buffer.from(screenShot, "base64");
const uploadParams = {
Bucket: process.env.S3_BUCKET_NAME,
Key: `images/${result._id}.png`,
Body: buffer,
ContentType: "image/png",
};
const s3Response = await s3.upload(uploadParams).promise();
newGame.screenshotUrl = s3Response.Location;
await newGame.save();
}
res.status(200).json({
message: "Game data saved successfully",
data: newGame,
});
} catch (error) {
console.error("Error:", error);
res.status(500).json({ error: "Internal Server Error" });
}
};
module.exports = saveGameScore2;