full updated
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@@ -291,9 +291,7 @@ import Layout from '../../layouts/Layout.astro';
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slider.max = '80';
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slider.value = brushSize.toString();
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slider.className = 'slider';
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// slider.style.width = `${window.innerWidth / 2}px`;
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slider.addEventListener('input', (event) => {
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brushSize = parseInt(event.target.value);
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slider.style.backgroundSize = `calc(${(brushSize - 2) * 100 / 18}% + 20px) 100%`;
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@@ -323,8 +321,8 @@ import Layout from '../../layouts/Layout.astro';
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// Disable the default cursor
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this.input.setDefaultCursor('none');
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const borderThickness = 2;
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const borderColor = 0x000000; // Black color (you can customize this)
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const borderThickness = 0;
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const borderColor = 0xffffff; // Black color (you can customize this)
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const borderGraphics = this.add.graphics();
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borderGraphics.lineStyle(borderThickness, borderColor);
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borderGraphics.strokeRect(drawingZone.x, drawingZone.y, drawingZone.width, drawingZone.height);
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@@ -349,8 +347,8 @@ import Layout from '../../layouts/Layout.astro';
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// captureSnapshot(this);
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// });
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}
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function captureSnapshot(game) {
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game.renderer.snapshot((image) => {
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function captureSnapshot(drawingZone) {
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drawingZone.renderer.snapshot((image) => {
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image.style.width = '160px';
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image.style.height = '120px';
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image.style.paddingLeft = '2px';
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@@ -435,7 +433,7 @@ import Layout from '../../layouts/Layout.astro';
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// },
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// };
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// const game = new Phaser.Game(config);
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// const drawingZone = new Phaser.Game(config);
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// const displayW = window.innerWidth;
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// const displayH = window.innerHeight;
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