worked on drag games score calculations
This commit is contained in:
@@ -134,8 +134,8 @@ import Layout from '../../layouts/Layout.astro';
|
||||
.then(({ data }) => {
|
||||
// console.log(data.colors)
|
||||
const screenCenterX = this.cameras.main.worldView.x + this.cameras.main.width / 2;
|
||||
const baseFontSize = 15;
|
||||
const responsiveFontSize = (window.innerWidth / 280) * baseFontSize;
|
||||
const baseFontSize = 22;
|
||||
const responsiveFontSize = (window.innerWidth / 800) * baseFontSize;
|
||||
const descrptText = this.add.text(screenCenterX, 55, data.description, { font: `${responsiveFontSize}px quicksand`, fill: '#7c4c23', }).setOrigin(0.5);
|
||||
// this.add.text(customWidth / 2 - learningWidth, customHeight / 2 - learningHeight, data.LearningArea, {font: `20px`}).setTint(0X7C4C23)
|
||||
// this.add.text(customWidth / 2 - learningWidth, customHeight / 2 - learningHeight + 20, data.LearningSubArea, {font: `20px`}).setTint(0X7C4C23)
|
||||
|
||||
@@ -175,11 +175,11 @@ import Layout from '../../layouts/Layout.astro';
|
||||
})
|
||||
const textStyle = {font: 'bold 40px quicksand', fill: '#05b3a4',};
|
||||
if(!isMobile){
|
||||
// this.add.text(customWidth / 10, 20, "Drawing", textStyle);
|
||||
// this.add.image(customWidth / 2 * 1.6 - 0.5, 50, 'topLogo');
|
||||
this.add.text(customWidth / 10, 20, "Drawing", textStyle);
|
||||
this.add.image(customWidth / 2 * 1.6 - 0.5, 50, 'topLogo');
|
||||
} else {
|
||||
// this.add.text(customWidth / 30, 0, "Drawing", textStyle);
|
||||
// this.add.image(customWidth / 2 * 1.6 - 0.5, 25, 'topLogo');
|
||||
this.add.text(customWidth / 30, 0, "Drawing", textStyle);
|
||||
this.add.image(customWidth / 2 * 1.6 - 0.5, 25, 'topLogo');
|
||||
}
|
||||
const outlineImage = this.add.image(customWidth / 2, customHeight / 2, 'outline');
|
||||
if(isMobile){
|
||||
|
||||
Reference in New Issue
Block a user