game name from get parameter
This commit is contained in:
@@ -573,7 +573,7 @@ import Layout from '../../layouts/Layout.astro';
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// console.log(match)
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if(match !== undefined){
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scoreTotal++;
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// console.log("Score Total", scoreTotal)
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console.log("Score Total", scoreTotal)
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}
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if(counter === 8){
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// console.log(counter)
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@@ -254,8 +254,8 @@ import Layout from '../../layouts/Layout.astro';
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this.load.image("muteIcon", '/assets/svg/mute.svg');
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this.load.image("cancelIcon", '/assets/svg/cancel.svg');
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this.load.image("resetIcon", '/assets/svg/reset.svg');
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this.load.svg('buttonIcons', '/assets/svg/button-icon.svg');
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this.load.svg('galleryIcons', '/assets/svg/gallery-icon.svg');
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this.load.svg('buttonIcons', '/assets/svg/button-icon.svg');
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this.load.svg('cursorImage', '/assets/svg/pencil.svg');
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this.load.image('colorButton', '/assets/color_button.png');
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}
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@@ -9,8 +9,10 @@ import Layout from "../../layouts/Layout.astro";
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</main>
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</Layout>
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<script src="/saveGameData.js" is:inline></script>
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<script is:inline>
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<script is:inline>
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const isMobile = window.innerWidth <= 768;
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const isTab = window.innerWidth > 768 && window.innerWidth <= 1416;
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const drawingZone = {
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x: isMobile ? 0 : window.innerWidth / 4,
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y: window.innerHeight / 4,
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@@ -22,7 +24,7 @@ import Layout from "../../layouts/Layout.astro";
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type: Phaser.AUTO,
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width: window.innerWidth,
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height: window.innerHeight,
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backgroundColor: 0xFFFFFF,
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backgroundColor: 0xebedea,
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scale: {
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mode: Phaser.Scale.FIT,
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autoCenter: Phaser.Scale.CENTER_HORIZONTALLY,
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@@ -44,10 +46,65 @@ import Layout from "../../layouts/Layout.astro";
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let animatedLetter;
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let scoreTotal = 0;
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// const urls = window.location.href;
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// const gameNames = urls.split('/');
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// const gameTypes = gameNames[3].split('?id=');
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// console.log(gameTypes[0]);
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let topLogoWidth;
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let muteIconWidth;
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let galleryIconWidth;
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let resetIconWidth;
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let tickIconWidth;
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let cancelIconWidth;
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var assetsList = {}
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var snapshotButton;
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let submitButton;
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let demoButtonButton;
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let shortUniqueID;
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let noticeWidth;
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let noticeHeight;
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let muteIcon;
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let retryButton;
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let maxScore;
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let cancelIcon;
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if(isMobile){
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topLogoWidth = 4.5;
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muteIconWidth = 1.65;
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resetIconWidth = 1.40;
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tickIconWidth = 1.21;
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cancelIconWidth = 1.08;
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galleryIconWidth = 2;
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}else if(isTab){
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topLogoWidth = 4.5;
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muteIconWidth = 1.6;
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resetIconWidth = 1.43;
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tickIconWidth = 1.29;
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cancelIconWidth = 1.18;
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galleryIconWidth = 1.81;
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}else{
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topLogoWidth = 6;
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muteIconWidth = 1.3;
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resetIconWidth = 1.26;
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tickIconWidth = 1.222;
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cancelIconWidth = 1.185;
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galleryIconWidth = 1.345;
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}
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if(isMobile){
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submitWidth = 250;
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submitHeight = 110;
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noticeWidth = 100;
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noticeHeight = 0;
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downloadWidth = 67;
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downloadHeight = 200;
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learningWidth = 200;
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learningHeight = 400
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}else {
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submitWidth = 380;
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submitHeight = 95;
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noticeWidth = 0;
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noticeHeight = 0;
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downloadWidth = 180;
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downloadHeight = 70;
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learningWidth = 450;
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learningHeight = 400
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}
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if(isMobile){
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@@ -56,13 +113,13 @@ import Layout from "../../layouts/Layout.astro";
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canvasScale = 0.14
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canvasHeight = 35;
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letterHeight = 30;
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letterScale = 1.1;
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letterScale = 1.8;
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backgroundScale = 0.8;
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sunScale = 0.1;
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sunScalePlus = 0.15;
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sunWidth = 70;
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sunHeight = 70;
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animated0videoScale = 0.6;
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animated0videoScale = 1;
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animated0Height = 32;
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helpButtonHeight = customHeight / 1.1;
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helpButtonWidth = customWidth / 2 + 10;
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@@ -73,20 +130,19 @@ import Layout from "../../layouts/Layout.astro";
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submitHeight = customHeight / 1.1;
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noticeWidth = window.innerWidth * 0.5 - 100;
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noticeHeight = window.innerHeight * 0.38;
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} else{
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cloudeSize = 500;
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cloudHeight = 250;
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canvasScale = 0.195;
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canvasHeight = 20;
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letterHeight = 10;
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letterScale = 1.2;
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letterScale = 1.8;
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backgroundScale = 1;
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sunScale = 0.2;
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sunScalePlus = 0.25;
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sunWidth = 200;
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sunHeight = 100;
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animated0videoScale = 0.70;
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animated0videoScale = 1;
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animated0Height = 20;
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helpButtonHeight = customHeight / 2 + 40;
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helpButtonWidth = customWidth / 1.32;
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@@ -119,17 +175,32 @@ import Layout from "../../layouts/Layout.astro";
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this.load.svg('succesImage', '/assets/svg/tick.svg');
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this.load.svg('hintImage', '/assets/svg/hint.svg');
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this.load.svg('handPointer', '/assets/svg/hand.svg');
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this.load.image('backgroundImage', '/assets/bg6.png');
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this.load.image('cloud', '/assets/cloud.png');
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this.load.image('canvas', '/assets/canvas4.png');
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this.load.image('sun', '/assets/sun.png');
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this.load.image('bgMobile', '/assets/bgMobile.png');
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this.load.image('canvasStand', '/assets/stand2.png');
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this.load.image("tickIcon", '/assets/svg/tick2.svg');
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this.load.image("muteIcon", '/assets/svg/mute.svg');
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this.load.image("cancelIcon", '/assets/svg/cancel.svg');
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this.load.image("resetIcon", '/assets/svg/reset.svg');
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this.load.svg('helpIcons', '/assets/svg/help_icon.svg');
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}
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function create() {
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submitNotic = this.add.text(window.innerWidth / 2 - noticeWidth, window.innerHeight / 2 - noticeHeight, 'Submitted Successfully', {font: '600 20px Quicksand', fill: '#FFFFFF', backgroundColor: '#004aad',padding: {left: 20,right: 20,top: 10,bottom: 10}}).setDepth(3).setVisible(false);
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this.add.image(customWidth / topLogoWidth, 30, "topLogo");
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muteIcon = this.add.image(customWidth / muteIconWidth, 30, "muteIcon");
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retryButton = this.add.image(customWidth / resetIconWidth, 30, "resetIcon");
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submitButton = this.add.image(customWidth / tickIconWidth, 30, "tickIcon");
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demoButton = this.add.image(customWidth / galleryIconWidth, 30, "helpIcons");
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submitNotic = this.add.text(window.innerWidth / 2 - noticeWidth, window.innerHeight / 2 - noticeHeight, 'Submitted Successfully', {font: '600 20px Quicksand', fill: '#FFFFFF', backgroundColor: '#004aad',padding: {left: 20,right: 20,top: 10,bottom: 10}}).setDepth(3).setVisible(false);
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cancelIcon = this.add.image(customWidth / cancelIconWidth, 30, "cancelIcon");
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const borderBottom = this.add.graphics();
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const x = 0; const y = 54;
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const lineWidth = window.innerWidth;
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borderBottom.lineStyle(1, 0x0348A8);
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borderBottom.setAlpha(0.2);
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borderBottom.beginPath();
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borderBottom.moveTo(x, y);
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borderBottom.lineTo(x + lineWidth, y);
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borderBottom.strokePath();
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submitButton = this.add.text(submitWidth, submitHeight, "Submit", {
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font: '900 24px Quicksand',
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fill: '#05b3a4',
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@@ -149,103 +220,39 @@ import Layout from "../../layouts/Layout.astro";
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// console.log('Clicked');
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submitUserData(this);
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})
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this.add.image(customWidth / 2 * 1.6 - 0.5, 50, 'topLogo');
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this.add.text(customWidth / 10, 20, "Number : 0", { font: '700 40px quicksand', fill: '#05b3a4', });
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// this.add.image(customWidth / 2, 50, 'cloud').setDepth(1.9);
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const cloud = this.add.tileSprite(customWidth / 2, customHeight / 2 - cloudHeight, customWidth, cloudeSize, 'cloud').setAlpha(0.9);
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cloud.setDepth(-1.8);
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const scrollSpeed = 0.5;
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this.time.addEvent({
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loop: true,
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callback: () => {
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cloud.tilePositionX += scrollSpeed;
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},
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delay: 16, // Adjust the delay for the desired scrolling speed
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});
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const sun = this.add.sprite(customWidth - sunWidth, sunHeight, 'sun').setScale(sunScale).setDepth(-1.9);
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const scaleFactor = sunScalePlus; // Scale factor (2 means double the size)
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const duration = 3000; // Duration of the animation in milliseconds
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// Create a scaling tween
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this.tweens.add({
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targets: sun,
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scaleX: scaleFactor,
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scaleY: scaleFactor,
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duration: duration,
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ease: 'Linear',
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yoyo: true, // Makes the animation play in reverse
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repeat: -1 // Repeat indefinitely
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});
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const backgroundImages = this.add.image(customWidth / 2, customHeight /2, 'backgroundImage').setDepth(-2).setScale(backgroundScale);
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this.add.image(customWidth / 2, customHeight / 2 + letterHeight, 'number0').setAlpha(0.2).setDepth(0.5).setScale(letterScale);
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const number0 = this.add.image(customWidth / 2, customHeight / 2 + letterHeight, 'number0').setAlpha(0.2).setDepth(0.5).setScale(letterScale);
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const firstScreen = this.add.image(customWidth / 2, customHeight / 2 + letterHeight, 'number0').setDepth(2).setScale(letterScale);
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// const firstScreen = this.add.image(customWidth / 2, customHeight / 2 + letterHeight, 'animated0').setDepth(2); canvasStand
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firstScreen.setVisible(false);
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// this.add.image(customWidth / 2, customHeight / 2 + canvasHeight, 'canvas').setScale(canvasScale);
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const canvas = this.add.image(customWidth / 2, customHeight / 2 + canvasHeight, 'canvas').setScale(canvasScale);
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// Set up a mask for the drawing area based on the canvas dimensions
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const maskGraphics = this.make.graphics()
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maskGraphics.fillRect(customWidth / 2 - (canvas.width * canvasScale) / 2, customHeight / 2 + canvasHeight - (canvas.height * canvasScale) / 2, canvas.width * canvasScale, canvas.height * canvasScale);
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const mask = maskGraphics.createGeometryMask();
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let hideButton = this.add.text(helpButtonWidth, helpButtonHeight, "Let`s Do", {
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font: '900 24px quicksand',
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fill: '#05b3a4',
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backgroundColor: '#7c4c23',
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padding: { x: 20, y: 10 },
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borderRadius: '15px', // Border radius
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shadow: {
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offsetX: 2, // X offset for the shadow
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offsetY: 2, // Y offset for the shadow
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color: '#000', // Shadow color
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blur: 5, // Shadow blur
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fill: true // Apply shadow to fill (background color)
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}
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});
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hideButton.setInteractive().on('pointerdown', () => {
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animatedLetter.stop();
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isDemoButtonClicked = false;
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firstScreen.setVisible(false);
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hideButton.setVisible(false); // Hide the "Hide" button
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demoButton.setVisible(true); // Show the "Demo" button
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graphics.setVisible(true);
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animatedLetter.setVisible(false);
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});
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hideButton.setVisible(false);
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let demoButton = this.add.text(helpButtonWidth, helpButtonHeight, "Demo", {
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font: '900 24px quicksand',
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fill: '#05b3a4',
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backgroundColor: '#7c4c23',
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padding: { x: 20, y: 10 },
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borderRadius: '15px', // Border radius
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shadow: {
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offsetX: 2, // X offset for the shadow
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offsetY: 2, // Y offset for the shadow
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color: '#000', // Shadow color
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blur: 5, // Shadow blur
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fill: true // Apply shadow to fill (background color)
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}
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});
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demoButton.setInteractive().on('pointerdown', () => {
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animatedLetter.setCurrentTime(0);
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animatedLetter.play(true);
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graphics.setVisible(false);
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firstScreen.setVisible(true);
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demoButton.setVisible(false); // Hide the "Demo" button
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hideButton.setVisible(true); // Show the "Hide" button
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animatedLetter.setVisible(true);
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// animatedLetter.setVisible(true);
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if(animatedLetter.visible){
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animatedLetter.setVisible(false);
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graphics.setVisible(true);
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} else{
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graphics.setVisible(false);
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animatedLetter.setVisible(true);
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}
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// animatedLetter.visible ? animatedLetter.setVisible(false): animatedLetter.setVisible(true);
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});
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// const screenCenterX = this.cameras.main.worldView.x + this.cameras.main.width / 2;
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// const baseFontSize = 16;
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// const responsiveFontSize = (window.innerWidth / 550) * baseFontSize;
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let responsiveFontSize = isMobile ? 16 : 32;
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this.add.text(window.innerWidth / 2, 80, 'Number: 0', {fill: '#60C6CB', font: `900 ${responsiveFontSize}px quicksand`}).setOrigin(0.5);
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const screenCenterX = this.cameras.main.worldView.x + this.cameras.main.width / 2;
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const baseFontSize = 24;
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const responsiveFontSize = (window.innerWidth / 480) * baseFontSize;
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const descrptText = this.add.text(screenCenterX, 90, 'Let`s learn how to write number : 0', { font: `${responsiveFontSize}px quicksand`, fill: '#7c4c23', fontWeight : 'bold'}).setOrigin(0.5);
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const descrptText = this.add.text(window.innerWidth/2, 125, 'Let`s learn how to write number : 0', { font: `900 ${responsiveFontSize}px quicksand`, fill: '#7c4c23', fontWeight : 'bold'}).setOrigin(0.5);
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animatedLetter = this.add.video(customWidth / 2 , customHeight / 2 + animated0Height, 'animated0').setDepth(2).setScale(animated0videoScale);
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animatedLetter.setLoop(true);
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// Play the video
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@@ -261,11 +268,13 @@ import Layout from "../../layouts/Layout.astro";
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});
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let textX, textY;
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let stepTextSize = isMobile ? 12 : 16;
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firstLayer = this.add.image(customWidth / 2, customHeight / 2 + letterHeight, 'layer1').setScale(letterScale);
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textX = isMobile ? customWidth / 4 : customWidth * 0.75;
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textY = isMobile ? customHeight / 5 : customHeight / 2.4;
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const firstTextLayer = this.add.text(textX, textY, '1. Hook Around Close',{ font: '700 35px quicksand', fill: '#05b3a4'});
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const firstTextLayer = this.add.text(window.innerWidth / 2, window.innerHeight / 1.2, '1. Hook Around Close',{ font: `600 ${stepTextSize}px quicksand`, fill: '#000000'}).setOrigin(0.5);
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const audioOneAudio = this.sound.add('audioOne');
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// audioOneAudio.play();
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firstLayer.setDepth(1);
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@@ -288,7 +297,7 @@ import Layout from "../../layouts/Layout.astro";
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if (distance >= 0) {
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firstTextLayer.setVisible(false);
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// firstTextLayer.setVisible(false);
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firstLayer.setAlpha(1);
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} else {
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firstLayer.setAlpha(0.5);
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@@ -298,7 +307,7 @@ import Layout from "../../layouts/Layout.astro";
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graphics = this.add.graphics();
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graphics.setMask(mask);
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// graphics.setMask(mask);
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graphics.lineStyle(15, 0xFFFFFF, 2).setDepth(2); // Set line style (width, color, alpha)
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this.input.on('pointerdown', function (pointer) {
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isDrawing = true;
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@@ -328,22 +337,21 @@ import Layout from "../../layouts/Layout.astro";
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fill: true
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}
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})
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firstTextLayer.setVisible(false);
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startButton.setInteractive().on('pointerdown', () => {
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audioOneAudio.play();
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// gmStartTime();
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gamestart = new Date();
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gameStartTime = gamestart.toLocaleString();
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// console.log("Page loaded on: " + gameStartTime);
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firstTextLayer.setVisible(true);
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animatedLetter.setVisible(false);
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firstScreen.setVisible(false);
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graphics.setVisible(true);
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hideButton.setVisible(false);
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demoButton.setVisible(true);
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startButton.setVisible(false);
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submitButton.setVisible(true);
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})
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audioOneAudio.play();
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// startButton.setInteractive().on('pointerdown', () => {
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// audioOneAudio.play();
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// // gmStartTime();
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// gamestart = new Date();
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// gameStartTime = gamestart.toLocaleString();
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// // console.log("Page loaded on: " + gameStartTime);
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// firstTextLayer.setVisible(true);
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// animatedLetter.setVisible(false);
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// firstScreen.setVisible(false);
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// graphics.setVisible(true);
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// demoButton.setVisible(true);
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// startButton.setVisible(false);
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// submitButton.setVisible(true);
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// })
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}
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Reference in New Issue
Block a user