getGameInfo3

pull/7/head
Kar 2025-01-19 15:17:11 +00:00
parent 9384390811
commit 0296de1703
1 changed files with 19 additions and 19 deletions

View File

@ -80,25 +80,25 @@ const pool = mariadb.createPool({
// const domain = 'https://domain.com/gamelink/?id=';
const domain = process.env.GAME_DOMAIN;
const formattedGame1 = game_drawing.map(game => ({ ...game, game_link: `${domain}sdfs${game.id}`, }));
const formattedGame2 = game_drawing_v2.map(({ status, ...game }) => ({ ...game, game_link: `${domain}${game.id}`, }));
const formattedGame3 = game_drawing_v3.map(({ status, ...game }) => ({ ...game, game_link: `${domain}${game.id}`, }));
const formattedGame4 = drawing_phonics.map(({ status, ...game }) => ({ ...game, game_link: `${domain}${game.id}`, }));
const formattedGame5 = game_tick_variant1.map(({ status, ...game }) => ({ ...game, game_link: `${domain}${game.id}`, }));
const formattedGame6 = game_tick_variant2.map(({ status, ...game }) => ({ ...game, game_link: `${domain}${game.id}`, }));
const formattedGame7 = game_tick_varient3.map(({ status, ...game }) => ({ ...game, game_link: `${domain}${game.id}`, }));
const formattedGame8 = game_cross_varient1.map(({ status, ...game }) => ({ ...game, game_link: `${domain}${game.id}`, }));
const formattedGame9 = game_cross_varient2.map(({ status, ...game }) => ({ ...game, game_link: `${domain}${game.id}`, }));
const formattedGame10 = game_cross_varient3.map(({ status, ...game }) => ({ ...game, game_link: `${domain}${game.id}`, }));
const formattedGame11 = game_drag.map(({ status, ...game }) => ({ ...game, game_link: `${domain}${game.id}`, }));
const formattedGame12 = game_drag_v2.map(({ status, ...game }) => ({ ...game, game_link: `${domain}${game.id}`, }));
const formattedGame13 = game_drag_v4.map(({ status, ...game }) => ({ ...game, game_link: `${domain}${game.id}`, }));
const formattedGame14 = game_tick_v3_phonics.map(({ status, ...game }) => ({ ...game, game_link: `${domain}${game.id}`, }));
const formattedGame15 = tick_phonics_option_6.map(({ status, ...game }) => ({ ...game, game_link: `${domain}${game.id}`, }));
const formattedGame16 = tick_phonics_option_9.map(({ status, ...game }) => ({ ...game, game_link: `${domain}${game.id}`, }));
const formattedGame17 = drag_drop_phonics.map(({ status, ...game }) => ({ ...game, game_link: `${domain}${game.id}`, }));
const formattedGame18 = drag_phonics.map(({ status, ...game }) => ({ ...game, game_link: `${domain}${game.id}`, }));
const formattedGame19 = cross_phonics_option_9.map(({ status, ...game }) => ({ ...game, game_link: `${domain}${game.id}`, }));
const formattedGame1 = game_drawing.map(game => ({ ...game, game_id: `game_drawing-${game.id}`, game_link: `${domain}/drawing/?id=${game.id}`, }));
const formattedGame2 = game_drawing_v2.map(({ status, ...game }) => ({ ...game, game_id: `game_drawing_v2-${game.id}`, game_link: `${domain}/drawing/v2/?id=${game.id}`, }));
const formattedGame3 = game_drawing_v3.map(({ status, ...game }) => ({ ...game, game_id: `game_drawing_v3-${game.id}`, game_link: `${domain}/drawing/v3/?id=${game.id}`, }));
const formattedGame4 = drawing_phonics.map(({ status, ...game }) => ({ ...game, game_id: `drawing_phonics-${game.id}`, game_link: `${domain}/drawing/drawing_phonics/?id=${game.id}`, }));
const formattedGame5 = game_tick_variant1.map(({ status, ...game }) => ({ ...game, game_id: `game_tick_variant1-${game.id}`, game_link: `${domain}/tick/v1/?id=${game.id}`, }));
const formattedGame6 = game_tick_variant2.map(({ status, ...game }) => ({ ...game, game_id: `game_tick_variant2-${game.id}`, game_link: `${domain}/tick/v2/?id=${game.id}`, }));
const formattedGame7 = game_tick_varient3.map(({ status, ...game }) => ({ ...game, game_id: `game_tick_varient3-${game.id}`, game_link: `${domain}/tick/v3/?id=${game.id}`, }));
const formattedGame8 = game_cross_varient1.map(({ status, ...game }) => ({ ...game, game_id: `game_cross_varient1-${game.id}`, game_link: `${domain}/cross/v1/?id=${game.id}`, }));
const formattedGame9 = game_cross_varient2.map(({ status, ...game }) => ({ ...game, game_id: `game_cross_varient2-${game.id}`, game_link: `${domain}/cross/v2/?id=${game.id}`, }));
const formattedGame10 = game_cross_varient3.map(({ status, ...game }) => ({ ...game, game_id: `game_cross_varient3-${game.id}`, game_link: `${domain}/cross/v3/?id=${game.id}`, }));
const formattedGame11 = game_drag.map(({ status, ...game }) => ({ ...game, game_id: `game_drag-${game.id}`, game_link: `${domain}/drag/?id=${game.id}`, }));
const formattedGame12 = game_drag_v2.map(({ status, ...game }) => ({ ...game, game_id: `game_drag_v2-${game.id}`, game_link: `${domain}/drag/v2/?id=${game.id}`, }));
const formattedGame13 = game_drag_v4.map(({ status, ...game }) => ({ ...game, game_id: `game_drag_v4-${game.id}`, game_link: `${domain}/drag/v4/?id=${game.id}`, }));
const formattedGame14 = game_tick_v3_phonics.map(({ status, ...game }) => ({ ...game, game_id: `game_tick_v3_phonics-${game.id}`, game_link: `${domain}/tick/tick_phonics_v1/?id=${game.id}`, }));
const formattedGame15 = tick_phonics_option_6.map(({ status, ...game }) => ({ ...game, game_id: `tick_phonics_option_6-${game.id}`, game_link: `${domain}/tick/tick_phonics_v2/?id=${game.id}`, }));
const formattedGame16 = tick_phonics_option_9.map(({ status, ...game }) => ({ ...game, game_id: `tick_phonics_option_9-${game.id}`, game_link: `${domain}/tick/tick_phonics_v3/?id=${game.id}`, }));
const formattedGame17 = drag_drop_phonics.map(({ status, ...game }) => ({ ...game, game_id: `drag_drop_phonics-${game.id}`, game_link: `${domain}/drag/dragdrop_phonics/?id=${game.id}`, }));
const formattedGame18 = drag_phonics.map(({ status, ...game }) => ({ ...game, game_id: `drag_phonics-${game.id}`, game_link: `${domain}/drag/match_phonics/?id=${game.id}`, }));
const formattedGame19 = cross_phonics_option_9.map(({ status, ...game }) => ({ ...game, game_id: `cross_phonics_option_9-${game.id}`, game_link: `${domain}/cross/cross_phonics_v2/?id=${game.id}`, }));
const combinedResults = {