saveGameScore2

galleryApi
Kar 2024-11-22 16:49:03 +05:30
parent 9a64b60454
commit 2dec203ad0
2 changed files with 73 additions and 0 deletions

13
src/models/gameModel.js Normal file
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const mongoose = require("mongoose");
const gameSchema = new mongoose.Schema({
gameName: { type: String, required: true },
userId: { type: String, required: true },
gameID: { type: String, required: true },
gameTime: { type: Number, required: true },
score: { type: Number, required: true },
gameStar: { type: Number, required: true },
screenshotUrl: { type: String }, // Store the S3 URL of the screenshot
});
module.exports = mongoose.model("Game", gameSchema);

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const AWS = require("aws-sdk");
const Game = require("../../models/gameModel"); // Import the Game model
// Configure AWS S3
const s3 = new AWS.S3({
accessKeyId: process.env.AWS_ACCESS_KEY_ID, // Add your AWS Access Key ID
secretAccessKey: process.env.AWS_SECRET_ACCESS_KEY, // Add your AWS Secret Access Key
region: process.env.AWS_REGION, // Add your AWS Region
});
const saveGameScore2 = async (req, res) => {
const { userId, gameName, gameID, gameTime, score, gameStar, screenShot } = req.body;
try {
if (!gameName || !userId || !gameID) {
return res.status(400).json({ error: "Missing required fields" });
}
// Save game data to MongoDB
const newGame = new Game({
gameName,
userId,
gameID,
gameTime,
score,
gameStar,
});
const result = await newGame.save();
if (screenShot) {
// Decode base64 image
const buffer = Buffer.from(screenShot, "base64");
// Upload to S3
const uploadParams = {
Bucket: process.env.S3_BUCKET_NAME, // Your S3 bucket name
Key: `images/${result._id}.png`, // Key for the image in S3
Body: buffer,
ContentType: "image/png", // Adjust if using a different image format
};
const s3Response = await s3.upload(uploadParams).promise();
// Update game document with screenshot URL
newGame.screenshotUrl = s3Response.Location;
await newGame.save();
}
res.status(201).json({
message: "Game data saved successfully",
data: newGame,
});
} catch (error) {
console.error("Error:", error);
res.status(500).json({ error: "Internal Server Error" });
}
};
module.exports = saveGameScore2;